Card game resource system #3 Hearthstone mana regen
The regen of mana having it where the game is given an even tempo with the only issue being not having anything to spend said mana on and having to pay close attention to how mana balance your deck is. In theory having a mana balance deck on a bell curve should work most of the time, from my play time with Hearthstone it could be because of bad luck but more often than not I personally had my mana draws not fall on the bell curve for cost to bell curve with having to switch a strat of lower mana value cards for the given match.
The speed of the game which becomes dictated by your cards, not by your mana. This seems to be a common trend that comes back around to this very issue.
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