Sound Design Games #1 - Noise and timing - RPGs
This will cover a lot of different type of RPGs and the type of content for said RPGs. Also specific games because not every game falls into these cats. Turn based RPGs For turn based RPGs you can do a lot of noises without causing many issues for the given game/ gameplay for the players to go through and keep the experience still enjoyable without failing the main sound design of course. This is because actions are taken up into turns and not having to worry about the input aspect as much. Action Turn based RPGs Oh boy; this is a... complicated subject due to me not playing many ATBRPGs expect a handful and only being the FF series. To cover this as the best as I can this genre relies on two styles of focus for it's given gameplay. Presentation so things sounding good and being smooth to the ear being quite important, the sound design from the game series tickling my brain as a good example while I haven't played any bad ones, I could imagine added sounds not playing well to t...