Changing Code Structure Godot #1
When changing the structure of the code having to figure out new ways to address the same problem but in a different light for the problem that is right in front of me with having to be clever with my approach and seeing how things are going to go with having to change how my code functions overall versus keeping it the same as before with the given system and set up for everything.
This forcing me to re-think things and consider how things are actually operating when it comes to my code running.
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