Dev Log #2 - Bug fixes, oh god the bug fixes and level design

Luckily so far the vast majority of the bugs have been the same issue over and over again. Now realizing a new bug with the fact I need to use DS_list when I thought I didn't need to, UGH!

This is my fault for using bad coding practices and not learning things like DS_list; I am a fool for not learning these systems and instead taking the lazy way out.

Level design

This isn't the complaining part but more about how complex good level design is to pull off I just realized even for a 2D platformer game. The when or what game mechanics to introduce to the player first. To keep things simple at first and slowly ramp up the difficultly.

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