Power Creep
Power creep can be both a good and a bad thing.
With power creep you have it where players are being fed more powerful items or cards where they ditch old equipment for the new toys and make it so players will actually use it. On that same note you're trading the learning the items/ understanding how to make oneself more powerful through strats by relying on your given powerful new toys and making players throw them away again once more toys do show up.
It's a useful investment strat for card games but does get boring for games where the only thing you have to look forward to is bigger more powerful numbers instead of different strats/ tactics you've never seen or used before with the bigger numbers feeling meaningless.
Person experience; with Yu-Gi-Oh playing the rogue format was more fun even if I lost because I wasn't losing to the FTK format and actually scaled down in power with having fun seeing different strats/ tactics, that the limitations that were self imposed lead to more creative fun strats, but on that same note you had to use your brain more and rely less on power however.
Power creep in a game like Borderlands lead to fun as well in said same experience so it really depends; having it where I was forced to use more than just what guns I felt comfy with was a rollercoaster of emotions until I got my hands on the machine gun sniper (long story short; when zoomed in, rapid fire shots from the sniper) however that's a different subject for another day.
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