Rule changes for games

 Rules changes being made to a game or a sport not just for the sake of balance which would be the logical action but the rule changes for the use of what is fun to watch. This is far different than one would think a game like this would be played, however this kind of system makes sense; you're focused on making x into a sport then y result for the action must be taken.

The casual level of play must be made different than the pro level of play because what is fun to watch is not the same as what is fun to play.

People will also optimize the fun out of a game trying to get every little advantage possible as thus forcing rules to be introduced that would force people to make things balanced instead of the nightmare of a mess it is today.

The pros desire to win and the audience desire a fun watch, both of which are at odds with each other some of the time. What is the most optimal path for winning isn't the same as what is the most fun to watch.

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