When testing your own games #1 Come back with a Fresh Mind

 Take a break from play testing your game if you're getting too good at playing it with having it where the game mechanics/ skill level will start to slack, if that doesn't work and you're on a crunch, change the stats and your skills will start to become less used to how the system is running.

With this in mind I had to change some elements to see if I could slow down the gameplay. You need to approach the levels with a different mindset and the best way of doing so is giving yourself a physical or mental handicap with the challenge at hand (mental as in change some elements from the original) only when it comes to balance and remember the stats you had so have them in some plain text files or something.

After doing a couple test back to back even with doing changes to the gravity slightly that said experience made it where you start to get used to it again as well. At this point; I don't know, the best other method I could think of making it challenging and able to see how difficult it would be from a fresh perspective is to throw a new enemy type/ environment item into the mix.

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