Mobility mechanics to steal #3 Crash Bandicoot
Ground spinning - spinning on the ground changed your speed and does an attack that works on some enemies.
Air spinning - later crash bandicoot games having it where you can spin in the air and slow your descent down.
Air slide - when you slide you're able to perform an air jump to remove said vertical distance lost with coyote timer being put in at play. (I'm probably not going to use this one)
Double jump - this is a normal double jump, what else can I say?
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