Bizarre design tricks #1 making characters feel fast when they're not

 Slow down your character and have a ramp up affect. Have it where the game will have a tapering off affect for how much is ramping up the faster your character is going so in the moment to moment gameplay, the character feels fast. I know this sounds weird to ask you to slow down your characters but my point is, in order for them to feel fast, you need them to earn the speed at hand.

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